Building Solid Kubernetes Controllers
In the last post, I explained the utility and purpose of Kubernetes Controllers. This post will explain how to build them, and how to think about designing them. We’ll go into Controller patterns, anti-patterns, and sharp edges of the model that you’re bound to run into. controller-runtime - use it. Or don’t, I don’t care. It’ll probably help though. You can absolutely build a controller from scratch using client-go (and sometimes that makes sense), but most of the time you should just get started with controller-runtime....